128 Park Place
    Venice CA 90291
    Elizabeth Keith
     lizakeith (at) earthlink (dot) net
    land: 310-452-1907
    cell: 310-991-1907


    WHERE, WHAT, WHEN :
    Attitude Studios, Paris, France look dev & shot finaling supervisor - The Prodigies • March 2009 - present

    DisneyToon Studios, Burbank, CA lighting supervisor - Tinkerbell: Fairies Series • January 2009 - March 2009

    Toonz Animation, Trivandrua, Kerala, India look developement and rendering pipeline • September 2008 - October 2008

    VCL Tata-Elxsi, Bombay, Maharashtra, India shader programmer / fur look dev - Roadside Romeo
    • February 2008 - June 2008

    Side Effects Software, Toronto, Canada shader programmer - materials gallery • May 2007 - January 2008

    Disney Animation Studios, Burbank, CA look dev TD - Meet The Robinsons
    look dev TD - Bolt
    • June 2004 - March 2007

    Meteor, Montreal, Canada shader pipeline - Exorcist: The Beginning • April - May 2004

    Framestore-CFC, London, UK shader programming / lighting - Harry Potter 3 • October 2003 - March 2004

    Digital Domain, Venice, CA effects TD - Peter Pan
    sequence supervisor - True Lies
    • May - September 2003
    • January - July 1994

    Cinesite, Hollywood, CA shader programming / effects TD - XMen 2 • February 2002 - April 2003

    Rhythm & Hues, Playa Vista, CA effects TD - Sum of All Fears
    lighting & compositing - Dr. Dolittle 2
    • September - December 2001
    • February - May 2001

    Alias/Wavefront, Santa Barbara, CA software developer - procedural textures • June - September 2001

    Sony Imageworks, Culver City, CA shader programming - Harry Potter 1
    color & lighting - Anaconda
    color & lighting - Virtuosity
    • November 2000- February 2001
    • November 1996 - January 1997
    • May - August 1996

    Cinema Graphics, Chatsworth, CA co-author - ShadeTree • November 1996 - October 2000

    Oddworld, San Luis Obispo, CA CG supervisor - game cinematics • March 1999 - April 2000

    Simex, Santa Monica, CA technical director - IMPACT motion ride • June - November 1998

    Click3x, Santa Monica, CA shader programming - It's True • April - May 1998

    Hollywood Digital, Hollywood 3D supervisor - Earth to the Moon • October 1997 - March 1998

    Lost in Space, London, UK lead TD - NRG & Vauxhall commericials • February - October 1996

    Warner Bros., Sherman Oaks compositor - Batman Forever • February 1996

    Digital Magic, Santa Monica, CA sequence supervisor - Highlander 3 • November 1994 - January 1996

    VIFX, Marina Del Rey effects TD - Demolition Man
    compositor - The Good Son
    • June - September 1993

    Rez•N•8, Hollywood technical director - Interscope
    production manager / TD - broadcast opens
    • November - December 1993
    • June 1991 - May 1992

    Boss Films, Marina Del Rey, CA technical director - Journey to Technopia ride • September 1992 - March 1993

    ILM, San Rafael, CA technical director - Terminator 2 • November 1990 - May 1991

    deGraf/Wahrman, Hollywood technical director - The Jetsons Movie
    sequence lead - Hanna/Barbera ride
    shaders writer - Journey to the 4th Dimension ride
    • March 1989 - April 1990

    Capital Cities /ABC, Hollywood technical director - broadcast logos • May 1988 - February 1989

    CG Europa, Roma, Italy technical director - broadcast logos • April - July 1987

    Abel Image Research, Hollywood customer support - AIR software • August 1986 - February 1987

    Lockheed, Burbank, CA software engineer - CADAM • August 1985 - July 1986

    HOW : shader writing in RenderMan, VEX and Mental Ray
      effects and lighting in Houdini and MAYA
      scripts in perl   dsos in C++
      UCLA   •   Bachelor of Science in Mathematics / Computer Science